
Ukiah Spyker
Center for Advanced Studies Gallente Federation
1
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Posted - 2017.03.23 04:26:20 -
[1] - Quote
Will you remove POS's when reactions and moon mining are implemented? How much time do I have or should I just assume this is ready to go now? I figure if I take my POS's down now, I might recover the 5 Billion I just spent on setting up two reaction towers, but if I wait, I'll have to write off the ivnestment as a total loss. |

Ukiah Spyker
Center for Advanced Studies Gallente Federation
1
|
Posted - 2017.03.23 06:01:43 -
[2] - Quote
Proteus Smith wrote: Personally speaking, I kind of like the idea that CCP is making heavily passive parts of the game more active. I think that this will create all new kinds of social dynamics and ways to play the game. That said, I feel that there will need to be an increase in the output of any given moon's overall yield per month, due to the high likelihood of harassment from external (and some internal) sources that will curtail the amount of moongoo successfully harvested and retrieved by the corp owning the refinery. This will encourage corps and alliances to find better ways to manage their moons and even create more PvE and PvP content, perhaps by baiting enemies with juicy mining barges.
In regards to what the moons will generate, I don't see much of a reason for the moons of nullsec and lowsec to change at all. It seems to have done well this far anyways. But when it comes to the moons of highsec and wormholes, I feel that there should be a different type of extracted item for players to collect to help keep the economy healthy, and still provide an opportunity for players in those systems to play with these features. I think that the old "Alloys and Compounds" could make a strong comeback in these areas. Obviously each moon should only be able to provide certain types of these items, and in different amounts depending on system stats. Of course these moons could also include more standard ores and ices, at the CCP's discretion.
But that's just my two cents.
It may already be the case, but it would be an interesting twist to the game to set up the production chains such that you cannot run a Refinery or Moon Mining operation without a steady stream of WH materials. For example, the moon blasting operation might require a special propellant material that can only be obtained from WH asteriod belts or gas clouds. Doing this would require the major NullSec corps to interact with WH corps. Currently these seem to be two disparate groups with their own flavor of SOV, and WH corps are already dependent on Null Sec corps as they cannot build T2 ships or modules (which are required for WH security) without Null Sec support. This could eithe create significant content as NullSec corps would now be required to constantly scan for wormholes and then "mine" in them, or pay a significant tax to WH SOV alliances who could use the revenue to take control of Null Sec moons. |